Rival Schools employed the same 3D sequences as Street Fighter EX@ and Street Fighter EX2. The levels and characters are all polygon based, which by todays standards are pretty jagged looking. During the height of this games time though, the graphics were very good.
One of my favorite aspects from Rival Schools was the soundtrack. This game has an awesome music collection. As many of the Capcom fighters to tend to have pretty good music, the soundtrack from Rival Schools tends to stick out in my mind above many of the others.
The gameplay is a little different than the other Capcom vs. games in that it uses a 4-button instead of 6-button system. Hard and weak punch and hard and weak kick are the four main sets of buttons. The special attack system is very easy to utilize, often requiring the use of just one button. The tag team mode is also a very familiar feature to players of the other Capcom vs. games. With such a large roster to choose from, the team combinations are endless.